Spells in Player's Handbook II

Spell name Spell School Rulebook name
Explosive Rune Field Conjuration PH2
Field of Resistance Abjuration PH2
Friend to Foe Illusion PH2
Halt Transmutation PH2
Healing Spirit Conjuration PH2
Hesitate Enchantment PH2
Hunter's Eye Divination PH2
Incite Riot Enchantment PH2
Increase Virulence Transmutation PH2
Inevitable Defeat Enchantment PH2
Insight of Good Fortune Divination PH2
Invest Heavy Protection Conjuration PH2
Invest Light Protection Conjuration PH2
Invest Moderate Protection Conjuration PH2
Kelgore's Fire Bolt Conjuration/Evocation PH2
Kelgore's Grave Mist Conjuration/Necromancy PH2
Legion of Sentinels Illusion PH2
Linked Perception Divination PH2
Longstrider, Mass Transmutation PH2
Luminous Assassin Conjuration PH2