Weapon Master (Kensei)

(Oriental Adventures variant, p. 53)

For weapon masters (kensei), the perfection of ki is found in the mastery of a single melee weapon. Weapon masters seek to unite this weapon of choice with the body, to make them one, and to use the weapon as naturally and without thought as any other limb.

Requirements

Base Attack Bonus: +5

Skills: Intimidate 4 ranks

Feats: Dodge , Mobility , Combat Reflexes , Expertise , Weapon Focus (with weapon of choice) , Whirlwind Attack

Special: Must own a masterwork weapon of choice.


Hit die

d10

Skill points

2 + Int

Class Features

Advancement

Level BAB Fort Save Ref Save Will Save Special
1st +1 +0 +2 +0 Weapon of choice, ki damage 1/day/level
2nd +2 +0 +3 +0 Increased multiplier 1/day
3rd +3 +1 +3 +1 Superior Weapon Focus
4th +4 +1 +4 +1 Increased multiplier 2/day
5th +5 +1 +4 +1 Superior Combat Reflexes
6th +6 +2 +5 +2 Increased multiplier 3/day
7th +7 +2 +5 +2 Ki critical
8th +8 +2 +6 +2 Increased multiplier 4/day
9th +9 +3 +6 +3 Ki Whirlwind Attack
10th +10 +3 +7 +3 Increased multiplier 5/day

Class skills

Skill name Key ability Trained only Armor check penalty
Iaijutsu Focus CHA no no
Intimidate CHA no no
Listen WIS no no
Sense Motive WIS no no
Spot WIS no no

Spells for Weapon Master (Kensei)