Mobility

( Player's Handbook v.3.5, p. 98)

[Fighter Bonus Feat, General]

You are skilled at dodging past opponents and avoiding blows.

Prerequisite

Dodge (PH) , DEX 13,

Required for

Bounding Assault (PH2) , Combat Archery (CW) , Combat Archery (EL) , Elusive target (CW) , Improved Flyby Attack (EL) , Improved Flyby Attack (SS) , Improved Low Blow (Rac) , Improved Whirlwind Attack (EL) , Low Blow (Rac) , Mighty Leaping (SS) , Mobile Defense (EL) , Rapid Blitz (PH2) , Roof-Jumper (Ci) , Roofwalker (Ci) , Shot on the Run (PH) , Sidestep (MH) , Spring Attack (PH) , Whirlwind Attack (PH) , Wolfpack (RW) , Mighty are Fallen (DC) , Shi`Quos School (DrU) , Xaniqos School (DrU) , Roofwalker (RD) ,

Benefit

You get a +4 dodge bonus to Armor Class against attacks of opportunity caused when you move out of or within a threatened area. A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses. Dodge bonuses (such as this one and a dwarf's racial bonus on dodge attempts against giants) stack with each other, unlike most types of bonuses.

Special

A fighter may select Mobility as one of his fighter bonus feats (see page 38).