Master of the Yuirwood

(Unapproachable East variant, p. 24)

The masters of the Yuirwood are an elite group of foresters who work to keep the ancient Yuirwood free of evil influence.

Requirements

Alignment: Any nonevil

Race: Elf or Half-elf

Skills: Knowledge (nature) 5 ranks , Survival 10 ranks

Feats: Alertness , Track

Special: The character must qualify to select regional feats from Aglarond or the star elf region (the region is his home region, or he has 2 ranks in Knowledge [local—Aglarond or star elf]).


Hit die

d8

Skill points

4 + Int

Class Features

Advancement

Class skills

Skill name Key ability Trained only Armor check penalty
Climb STR no yes
Concentration CON no no
Handle Animal CHA yes no
Hide DEX no yes
Jump STR no yes
Knowledge (nature) INT yes no
Listen WIS no no
Move Silently DEX no yes
Profession WIS yes no
Search INT no no
Spellcraft INT yes no
Spot WIS no no
Survival WIS no no

Spells for Master of the Yuirwood