Hide (DEX; Armor check penalty)

(Player's Handbook v.3.5 variant, p. 76)


Use this skill to sink back into the shadows and proceed unseen, to approach a wizard's tower under cover of brush, or to tail someone through a busy street without being noticed.


Usually none. Normally, you make a Hide check as part of movement, so it doesn't take a separate action. However, hiding immediately after a ranged attack (see Sniping, above) is a move action.


If you are invisible, you gain a +40 bonus on Hide checks if you are immobile, or a +20 bonus on Hide checks if you're moving.

If you have the Stealthy feat, you get a +2 bonus on Hide checks.

A 13th-level ranger can attempt a Hide check in any sort of nat-ural terrain, even if it doesn't grant cover or concealment. A 17th-level ranger can do this even while being observed (see page 48).

Required for feats

Feat name
Able Sniper
Cloak Dance
Crowd Tactics
Cunning Evasion
Fade into Violence
Gloom Razor
Sand Camouflage
Scorpion's Instincts
Shadow Striker
Shifter Stealth
Shrouded Dance