Master of Nine
(Tome of Battle: The Book of Nine Swords variant, p. 119)
Some savants of the Nine Disciplines believe that none of the paths are complete, true disciplines in and of themselves.
Requirements
Feats: Adaptive Style , Dodge , Blind-Fight , Improved Initiative , Improved Unarmed Strike
Skills: 10 ranks in four key discipline skills.
Martial Maneuvers: Must know at least one maneuver from six different disciplines.
Hit die
d8
Skill points
6 + Int
Class Features
Advancement
Level | BAB | Fort | Ref | Will | Manevuers Known | Maneuvers Readied | Stances Known | Special |
---|---|---|---|---|---|---|---|---|
1st | +0 | +0 | +0 | +2 | 2 | 1 | 0 | — |
2nd | +1 | +0 | +0 | +3 | 1 | 1 | 1 | Dual stance |
3rd | +2 | +1 | +0 | +3 | 2 | 1 | 0 | Perfect form |
4th | +3 | +1 | +1 | +4 | 1 | 1 | 1 | Counter stance |
5th | +3 | +1 | +1 | +4 | 2 | 1 | 0 | Mastery of nine |
Class skills
Skill name | Key ability | Trained only | Armor check penalty |
---|---|---|---|
Balance | DEX | ||
Climb | STR | ||
Concentration | CON | ||
Craft | INT | ||
Diplomacy | CHA | ||
Hide | DEX | ||
Intimidate | CHA | ||
Jump | STR | ||
Knowledge (history) | INT | ||
Knowledge (local) | INT | ||
Martial Lore | INT | ||
Sense Motive | WIS | ||
Swim | STR | ||
Tumble | DEX |