Weapon Master
(Sword and Fist: A Guidebook to Monks and Fighters variant, p. 38)
For weapon masters, the perfection of kiis found in the mastery of a single melee weapon.
Requirements
Base Attack Bonus: +5
Skills: Intimidate 4 ranks
Feats: Dodge , Mobility , Combat Reflexes , Expertise , Weapon Focus , Whirlwind Attack
Proficiency: With your weapon of choice.
Dexterity: 13+.
Hit die
d10
Skill points
2 + Int
Class Features
Advancement
Level | BAB | Fort | Ref | Will | Special |
---|---|---|---|---|---|
1st | +1 | +0 | +2 | +0 | Ki damage 1/day/level |
2nd | +2 | +0 | +3 | +0 | Increased multiplier 1/day |
3rd | +3 | +1 | +3 | +1 | Superior Weapon Focus |
4th | +4 | +1 | +4 | +1 | Increased multiplier 2/day |
5th | +5 | +1 | +4 | +1 | Superior Combat Reflexes |
6th | +6 | +2 | +5 | +2 | Increased multiplier 3/day |
7th | +7 | +2 | +5 | +2 | Ki critical |
8th | +8 | +2 | +6 | +2 | Increased multiplier 4/day |
9th | +9 | +3 | +6 | +3 | Ki Whirlwind Attack |
10th | +10 | +3 | +7 | +3 | Increased multiplier 5/day |
Class skills
Skill name | Key ability | Trained only | Armor check penalty |
---|---|---|---|
Intimidate | CHA | ||
Knowledge (weaponry) | INT | ||
Listen | WIS | ||
Sense Motive | WIS | ||
Spot | WIS |