Dodge( Player's Handbook v.3.5, p. 93)
[Fighter Bonus Feat, General]
You are adept at dodging blows.
Bounding Assault (PH2) , Combat Archery (CW) , Combat Cloak Expert (PH2) , Combat Defense (PH2) , Combat Tactician (PH2) , Defensive Strike (CW) , Defensive Throw (CW) , Elusive target (CW) , Karmic Strike (CW) , Melee Evasion (PH2) , Mobility (PH) , Psionic Dodge (XPH) , Quick Staff (CW) , Rapid Blitz (PH2) , Roof-Jumper (Ci) , Roofwalker (Ci) , Sahuagin Flip (Sto) , Shield of Blades (PE) , Shot on the Run (PH) , Sidestep (MH) , Sidestep Charge (XPH) , Spring Attack (PH) , Titan Fighting (RS) , Whirlwind Attack (PH) , Wolfpack (RW) , Cautious Attack (DrU) , Circle Student (DC) , Circle Master (DC) , Deceptive Dodge (DC) , Mighty are Fallen (DC) , Shadowborn Warrior (DrU) , Shi`Quos School (DrU) , Xaniqos School (DrU) , Defensive Strike (OA) , Defensive Throw (OA) , Crowd Tactics (RD) , Roofwalker (RD) , Great Throw (OA) , Karmic Strike (OA) , The Gentle Way Mastery (OA) ,
During your action, you designate an opponent and receive a +1 dodge bonus to Armor Class against attacks from that opponent. You can select a new opponent on any action. A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses. Also, dodge bonuses (such as this one and a dwarf's racial bonus on dodge attempts against giants) stack with each other, unlike most other types of bonuses.
A fighter may select Dodge as one of his fighter bonus feats (see page 38).