Inaccurate?

Inquisitor

(Dragonlance Campaign Setting variant, p. 80)

By definition, an inquisitor is one who inquires, someone who hunts for people, information, or answers.

Requirements

Base Attack Bonus: +3

Alignment: Any nonchaotic

Skills: Gather Information 8 ranks , Knowledge 6 ranks (any one), Sense Motive 5 ranks

Feats: Alertness


Hit die

d6

Skill points

6 + Int

Class Features

Weapon and Armor Proficiency: Inquisitors gain no additional proficiency with any weapons or armor.

Extreme Focus (Ex): An inquisitor must be able to ignore outside distractions while following up a lead, for fear of missing an important detail. Once per day per level of the inquisitor, he may add his ranks in Concentration to any one Intelligence- or Wisdom-based skill check.

Trap Sense (Ex): An inquisitor gains an intuitive sense that alerts him to danger from traps, giving him a +1 bonus on Reflex saves made to avoid traps and a +1 tohis AC against attacks by traps. This bonus increases to +2 at 4th level and +3 at 7th level. This bonus stacks with the similar bonus granted by rogue levels.

Erudite Synergy (Ex): At 2nd level, the inquisitor selects one of his knowledge skills in which he has 5 or more ranks. So deep is the inquisitor's knowledge of that subject that he gains an additional +2 bonus on related skill checks. This bonus stacks with the synergy bonus he receives for having 5 or more ranks in a Knowledge skill. At 5th and 8th level, the inquisitor can either select another Knowledge skill in which he has 5 or more ranks and increase his synergy bonus by +2, or he can increase his synergy bonus from the same Knowledge skill by an additional +2.

Uncanny Dodge (Ex): An inquisitor has the extraordinary ability to react to danger before he would normally be aware of it. beginning at 3rd level, the inquisitor retains his Dex bonus to AC (if any) regardless of being caught flat-footed or struck by an invisible attacker. (The inquisitor still loses any Dexterity bonus to AC if immobilized.) If he already has the uncanny dodge ability, he gains improved uncanny dodge instead.

Improved Uncanny Dodge (Ex): At 6th level, the inquisitor can no longer be flanked, since he can react to multiple opponents as easilty as he can react to a single attacker. This defense denies the rogue's ability to use flank attacks to do a sneak attack on the inquisitor. The exception to this defense is that a rogue at least 4 levels higher than the inquisitor can flank the investigator (and thus sneak attack).

Intuitive Logic (Ex): At 10th level, the inquisitor's keen mind sometimes makes incredibly intuitive leaps of logic. Though not a supernatural ability, it often seems as if the inquisitor has been blessed with knowledge from the gods (or other sources). Once per day, an inquisitor may duplicate the effects of a divination spell (with a base 80% chance of success) and receive a burst of insight regarding a single question. The answer is assembled from disparate information that is brought together in the inquisitor's mind. The insight requires that he be able to concentrate, uninterrupted, for at least an hour prior to receiving the answer. Any interruption may ruin the attempt, unless the inquisitor succeeds at a Concentration check.

Advancement

Class Level Base Attack Bonus Fort Save Ref Save Will Save Special
1st +0 +0 +0 +2 Extreme focus, trap sense (+1)
2nd +1 +0 +0 +3 Erudite synergy
3rd +2 +1 +1 +3 Uncanny dodge
4th +3 +1 +1 +4 Trap sense (+2)
5th +3 +1 +1 +4 Erudite synergy
6th +4 +2 +2 +5 Improved uncanny dodge
7th +5 +2 +2 +5 Trap sense (+3)
8th +6 +2 +2 +6 Erudite synergy
9th +6 +3 +3 +6
10th +7 +3 +3 +7 Intuitive logic

Class skills

Skill name Key ability Trained only Armor check penalty
Appraise INT no no
Bluff CHA no no
Concentration CON no no
Craft INT no no
Decipher Script INT yes no
Diplomacy CHA no no
Disguise CHA no no
Gather Information CHA no no
Hide DEX no yes
Intimidate CHA no no
Knowledge Int yes no
Listen WIS no no
Move Silently DEX no yes
Open Lock DEX yes no
Profession WIS yes no
Search INT no no
Sense Motive WIS no no
Speak Language None yes no
Spot WIS no no

Spells for Inquisitor

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