Spells in Masters of the Wild: A Guidebook to Barbarians, Druids, and Rangers

Spell name Spell School Rulebook name
Miasma Evocation MW
Might of the Oak Transmutation MW
Nature's Avatar Evocation MW
Nature's Favor Evocation MW
Persistence of the Waves Transmutation MW
Power Sight Divination MW
Protection from All Elements Abjuration MW
Regenerate Circle Conjuration MW
Regenerate Critical Wounds Conjuration MW
Regenerate Light Wounds Conjuration MW
Regenerate Moderate Wounds Conjuration MW
Regenerate Ring Conjuration MW
Regenerate Serious Wounds Conjuration MW
Sandblast Evocation MW
Scarecrow Necromancy MW
Slime Wave Conjuration MW
Speak With Anything Divination MW
Speed of the Wind Transmutation MW
Standing Wave Transmutation MW
Thunderswarm Evocation MW