Tempest

(Complete Adventurer variant, p. 81)

A tempest is the point of calm within a whirling barrier of deadly blades.

Requirements

Hit die

d10

Skill points

2 + Int

Class Features

Advancement

Class skills

Skill name Key ability Trained only Armor check penalty
Balance DEX no yes
Climb STR no yes
Craft INT no no
Jump STR no yes
Sleight of Hand DEX yes yes
Tumble DEX yes yes

Also appears in

  1. Masters of the Wild: A Guidebook to Barbarians, Druids, and Rangers

Spells for Tempest