Exotic Weapon Master
(Complete Warrior variant, p. 30)
The only real requirement for exotic weapon master is commitment and perseverance.
Requirements
Base Attack Bonus: +6
Skills: Craft (Weaponsmithing) 3 ranks
Feats: Exotic Weapon Proficiency (any exotic weapon) , Weapon Focus (any exotic weapon)
Special: Races that have familiarity with an exotic weapon (such as the dwarf's familiarity with the dwarven waraxe and the dwarven urgrosh) are considered to have the Exotic Weapon Proficiency feat for the purpose of meeting the requirements for this class.
Hit die
d10
Skill points
2 + Int
Class Features
Advancement
Level | Base Attack Bonus | Fort Save | Ref Save | Will Save | Special |
---|---|---|---|---|---|
1st | +1 | +2 | +0 | +0 | Exotic weapon stunt |
2nd | +2 | +3 | +0 | +0 | Exotic weapon stunt |
3rd | +3 | +3 | +1 | +1 | Exotic weapon stunt |
Class skills
Skill name | Key ability | Trained only | Armor check penalty |
---|---|---|---|
Craft | INT | ||
Intimidate | CHA | ||
Profession | WIS |