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Feat Category – Metamagic

Feat name Short description Rulebook
Imbued Healing You imbue your healing spells with additional BENEFITS: based on ... Complete Champion
Imbued Summoning Your summoning spells gain an element of surprise. You can ... Player's Handbook II
Improved Heighten Spell You can cast a spell at any level above its ... Epic Level Handbook
Innate Spell You have mastered a spell so thoroughly that you can ...
Insidious Magic You can use the Shadow Weave to make your spells ... Forgotten Realms Campaign Setting
Insidious Magic You can use the Shadow Weave to make your spells ...
Intensify Spell You can cast spells with exceptionally great effect. Epic Level Handbook
Invisible Spell You can make your spell effects invisible. CityScape
Lingering Spell Residual eldritch energy from your spell continues to harm your ... Champions of Ruin
Lord of the Uttercold Through careful study of the Elemental Planes and their interactions ... Complete Arcane
Maximize Spell You can cast spells to maximum effect. Player's Handbook v.3.5
Metanode Spell You cast metamagic spells to greater effect in earth nodes ... Underdark
Metanode Spell You cast metamagic spells to greater effect in nodes to ... Champions of Ruin
Nonlethal Substitution You can modify an energy spell to deal nonlethal damage. Complete Arcane
Nonlethal Substitution You can modify a spell that uses energy to deal ... Book of Exalted Deeds
Ocular Spell Your study of the terrible powers of the beholder has ... Lords of Madness
Pernicious Magic You can use the Shadow Weave to make your spells ... Forgotten Realms Campaign Setting
Pernicious Magic You can use the Shadow Weave to make your spells ...
Persistent Spell You can make a spell last all day. Complete Arcane
Persistent Spell The deity makes one of its spells last all day. Deities and Demigods

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