Feats
Feat name | Short description | Rulebook |
---|---|---|
Rending Claws | Your expertise with scorpion claw gauntlets allows you lo tear ... | Secrets of Xen'drik |
Rending Constriction | You can pull grappled enemies apart. | Serpent Kingdoms |
Rending Constriction | You can pull grappled enemies apart. | Savage Species |
Renown | You have a better chance of being recognized. | Unearthed Arcana |
Repeat Spell | You can cast a spell that repeats on the following ... | Complete Arcane |
Repeat Spell | The deity can cast a spell that repeats the following ... | Deities and Demigods |
Repeat Spell | You can cast a spell that repeats the following round. | Tome and Blood: A Guidebook to Wizards and Sorcerers |
Repel Aberration | Your Gatekeeper training allows you to keep aberrations at bay. | Eberron Campaign Setting |
Repel Outsiders | Your study of Sarlona's manifest zones and planar breaches gives ... | Secrets of Sarlona |
Requiem | Your bardic music affects undead creatures. | Libris Mortis: The Book of the Dead |
Requiem | Your bardic music affects undead creatures. | Song and Silence: A Guidebook to Bards and Rogues |
Research | You can use your Knowledge skills to extract information from ... | Eberron Campaign Setting |
Reserves of Strength | When you cast a spell, you can choose to increase ... | Dragonlance Campaign Setting |
Residual Magic | You can use the lingering energy from a spell you ... | Complete Mage |
Residual Rebound | Sometimes spells cast at you rebound on the caster instead. | Unearthed Arcana |
Resist Death | You are capable of withstanding tremendous amounts of damage without ... | Epic Level Handbook |
Resist Disease | You have developed a natural resistance to diseases. | Masters of the Wild: A Guidebook to Barbarians, Druids, and Rangers |
Resist Disease | You have developed a natural resistance to diseases. | Shining South |
Resist Dragonfear | You are able to show courage in the presence of ... | Dragonlance Campaign Setting |
Resist Ghost | You are resistant to the effects of ghost powers. | Ghostwalk |