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Knight of the Lily

(Dragonlance Campaign Setting variant, p. 63)

The Knights of the Lily are the order of warriors within the Knights of Neraka.

Requirements

Base Attack Bonus: +5

Alignment: Lawful Evil

Skills: Knowledge (religion) 2 ranks , Intimidate 4 ranks

Feats: Honor bound

Squire of the Lily: A candidate wanting to become a Knight of the Lily must have a patron (a Knight of the Lily of at least 3rd level). If deemed acceptable, the candidate becomes a squire of the Lily. Optionally, the Dungeon Master may allow a player to begin a campaign as a squire.

Test of Takhisis: Once a character has advanced at least one level (in any class) during the period as a squire and fulfills the requirements for the Knights of the Lily, the squire may petition to undertake the Test of Takhisis (see sidebar). If the applicant passes, he is accepted as a knight in the Order of the Lily.


Hit die

d10

Skill points

2 + Int

Class Features

Weapon and Armor Proficiency: Knights of the Lily are proficient with all simple and martial weapons, with all types of armor (heavy, medium, and light), and with shields (except tower shields).

Sneak Attack: If a Knight of the Lily can catch an opponent when she is unable to defend herself effectively from his attack, he can strike a vital spot for extra damage. Basically, and time the knight's target would be denied her Dexterity bonus to AC (whether she actually has a Dexterity bonus or not), or when the knight flanks the target, the knight's attack deals +1d6 points of damage. This extra damage increases by +1d6 points every three levels (+2d6 at 4th level, +3d6 at 7th level, and +4d6 at 10th level). Should the knight score a critical hit with a sneak attack, this extra damage is not multiplied.

It takes precision and penetration to hit a vital spot, so ranged attacks can only count as a sneak attack if the target is 30 feet away or less.

With a sap or an unarmed strike, the Knight of the Lily can make a sneak attack that deals subdual damage instead of normal damage. He cannot use a weapon that deals normal damage to deal subdual damage in a sneak attack, not even with the usual -4 penalty, because he must make optimal use of his weapon to execute the sneak attack.

A Knight of the Lily can only sneak attack living creatures with discernible anatomies – undead, constructs, oozes, plants, and incorporeal creatures lack vital areas to attack. Additionally, any creature immune to critical hits is similarly immune to sneak attacks. Also, the knight must also be able to see the target well enough to reach a vital spot. The knight cannot sneak attack while striking at a creature with concealment or by striking the limbs of a creature whose vitals are beyond his reach.

If a Knight of the Lily gets a sneak attack bonus from another source (such as rouge levels), the bonuses to damage stack.

Demoralize (Ex): Starting at 2nd level, a Knight of the Lily gainst a +2 profane bonus on Intimidate checks made to demoralize an opponent in combat. If the knight's check is succesful, the target is shaken for 1 round per class level of the knight.

Fight to the Death (Ex): At 3rd level, a Knight of the Lily gains the Diehard feat as a bonus feat, even if he does not have the prerequisit feat.

Unbreakable Will (Su): At 4th level a Knight of the Lily has such devotion to his cause that he becomes immune to fear effects. In addition, he recieves a +2 morale bonus on all saving throws against mind-affecting magic. This bonus increases to +4 at 8th level.

Armored Mobility (Ex): At 6th level, a Knight of the Lily treats heavy armor as medium armor for all purposes, including running speed. In addition, his armor check penalty when wearing heavy armor is reduced by -1. This benefit stacks with the armor check penalty reduction granted by masterwork or dragonmetal armor.

One Thought (Su): At 10th Level, Knights of the Lily working as a group have perfected their uniformity to the point where they almost seem to share a common mind. A 10th-level knight is not surprised or flat-footed if any other Knight of the Lily (of any level) within 100 feet is not surprised or flat-footed. He also cannot be considered flanked unless every other Knight of the Lily within 100 feet is also flanked. These benefits apply only to a 10th-level knight, not to any other Knight of the Lily nearby.

Advancement

Class Level Base Attack Bonus Fort Save Ref Save Will Save Special
1st +1 +2 +0 +0 Sneak Attack +1d6
2st +2 +3 +0 +0 Demoralize
3st +3 +3 +1 +1 Fight to the Death
4st +4 +4 +1 +1 Sneak Attack +2d6, unbreakable will (+2 bonus)
5st +5 +4 +1 +1
6st +6 +5 +2 +2 Armored Mobility
7st +7 +5 +2 +2 Sneak Attack +3d6
8st +8 +6 +2 +2 Unbreakable will (+4 bonus)
9st +9 +6 +3 +3
10st +10 +7 +3 +3 One thought, sneak attack +4d6

Class skills

Skill name Key ability Trained only Armor check penalty
Climb STR no yes
Craft INT no no
Diplomacy CHA no no
Intimidate CHA no no
Jump STR no yes
Knowledge (religion) INT yes no
Profession WIS yes no
Ride DEX no no

Spells for Knight of the Lily

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