Spymaster
(Complete Adventurer variant, p. 76)
Spymasters do their work quietly and in private, and they often have a cover identity.
Requirements
Skills: Bluff 8 ranks , Diplomacy 4 ranks , Disguise 8 ranks , Forgery 4 ranks , Gather Information 4 ranks , Sense Motive 4 ranks
Feats: Skill Focus (bluff)
Hit die
d6
Skill points
8 + Int
Class Features
Advancement
Level | BAB | Fort | Ref | Will | Special |
---|---|---|---|---|---|
1st | +0 | +0 | +2 | +0 | Cover identity, undetectable alignment |
2nd | +1 | +0 | +3 | +0 | Quick change, scrying defense |
3rd | +2 | +1 | +3 | +1 | Magic aura, sneak attack +1d6 |
4th | +3 | +1 | +4 | +1 | Cover identity, slippery mind |
5th | +3 | +1 | +4 | +1 | Dispel scrying |
6th | +4 | +2 | +5 | +2 | Sneak attack +2d6 |
7th | +5 | +2 | +5 | +2 | Cover identity, deep cover |
Class skills
Skill name | Key ability | Trained only | Armor check penalty |
---|---|---|---|
Appraise | INT | ||
Balance | DEX | ||
Bluff | CHA | ||
Climb | STR | ||
Decipher Script | INT | ||
Diplomacy | CHA | ||
Disable Device | INT | ||
Disguise | CHA | ||
Escape Artist | DEX | ||
Forgery | INT | ||
Gather Information | CHA | ||
Hide | DEX | ||
Intimidate | CHA | ||
Jump | STR | ||
Knowledge (geography) | INT | ||
Knowledge (history) | INT | ||
Knowledge (local) | INT | ||
Knowledge (nobility and royalty) | INT | ||
Listen | WIS | ||
Move Silently | DEX | ||
Open Lock | DEX | ||
Search | INT | ||
Sense Motive | WIS | ||
Sleight of Hand | DEX | ||
Speak Language | None | ||
Spot | WIS | ||
Swim | STR | ||
Tumble | DEX | ||
Use Magic Device | CHA | ||
Use Rope | DEX |