Thayan Gladiator
(Champions of Ruin variant, p. 63)
Requirements
Base Attack Bonus: +5
Alignment: Any evil
Feats: Toughness , Weapon Focus (natural weapon)
Special: Must possess at least one natural weapon, Must undergo a ritual developed by the Zulkir of Transmutation that grants the class its abilities.
Hit die
d12
Skill points
2 + Int
Class Features
Advancement
Level | BAB | Fort | Ref | Will | Special |
---|---|---|---|---|---|
1st | +1 | +2 | +0 | +0 | Improved natural attack, study opponent |
2nd | +2 | +3 | +0 | +0 | Improved critical, natural armor +1 |
3rd | +3 | +3 | +1 | +1 | Stunning critical, silver strike |
4th | +4 | +4 | +1 | +1 | Natural weapon focus |
5th | +5 | +4 | +1 | +1 | Imbue natural weapon, natural armor +2 |
6th | +6 | +5 | +2 | +2 | Adamantine strike |
7th | +7 | +5 | +2 | +2 | Savage strike |
8th | +8 | +6 | +2 | +2 | Natural armor +3, natural weapon mastery |
9th | +9 | +6 | +3 | +3 | Magic strike |
10th | +10 | +7 | +3 | +3 | Imbue natural weapon |
Class skills
Skill name | Key ability | Trained only | Armor check penalty |
---|---|---|---|
Bluff | CHA | ||
Climb | STR | ||
Intimidate | CHA | ||
Jump | STR | ||
Sense Motive | WIS | ||
Spot | WIS |