Inaccurate?

Wither Limb

(Spell Compendium, p. 241)

Necromancy [Evil]
Level: Deathbound 4,
Components: V, S,
Casting Time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Target: Limbs of one humanoid
Duration: Permanent
Saving Throw: Fortitude negates
Spell Resistance: Yes

Uttering a rumbling phrase, you point at your foe and watch with delight as its limbs wither and twist, becoming useless.

You choose to wither either the arms or the legs of a humanoid. Withered legs force a subject to fall prone while at the same time reducing the subject's land speed to 5 feet. Withered arms make it impossible for the subject to use objects or cast spells with somatic components.

A withered limb can be restored to normal by a successful dispel magic from a spellcaster of a level higher than the level of the wither limb caster.

Also appears in

  1. Book of Vile Darkness
  2. Libris Mortis: The Book of the Dead

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