Revive Undead

(Libris Mortis: The Book of the Dead)

Necromancy [Evil]
Level: Sorcerer 6, Wizard 6, Deathbound 5,
Components: V, S, M,
Casting Time: 1 minute
Range: Touch
Target: Destroyed undead creature touched
Duration: Instantaneous
Saving Throw: None
Spell Resistance: Yes (harmless)

Your restore animation to an undead creature destroyed by hit point loss (even zombies and skeletons that can't normally be reanimated once destroyed).
You can revive a destroyed undead that has been inactive for up to one day per caster level.
In addition, the subject's animating spirit must be free and willing to return.
If the subject's animating spirit is not willing to return, the spell does not work; therefore, subjects that want to revive receive no saving throw.
Revive undead heals hit point damage up to a total of 1 hit point per Hit Die to an undead.
The body of the undead to be revived must be whole.
Otherwise, missing parts are still missing when the creature is reanimated.
None of the dead creature's equipment or possessions are affected in any way by this spell.
An undead that has been turned to dust by a turning effect can't be revived by this spell (because only dust remains of the undead).
The subject of the spell loses one level or HD (if it doesn't have a character class level, it loses a HD) when it is revived.
This level loss cannot be repaired by any spell.
If the subject is 1st level, it loses 2 points of Charisma instead.
An undead that was destroyed with spells prepared has a 50% chance of losing any given spell upon being revived, in addition to losing spells for losing a level.
A spellcasting undead that doesn't prepare spells (such as a sorcerer) has a 50% chance of losing any given unused spell slot as if it had been used to cast a spell, in addition to losing spell slots for losing a level.
Material Component: A black pearl worth at least 500 gp.

Also appears in

  1. Spell Compendium

Comments on this single page only