Spells

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Spell name Spell School Rulebook Effect Duration Range Components Casting Time
Energy Transformation Field Transmutation Mag Permanent Close (25 ft. + 5 ft./2 levels) V, S, M, XP, 4 rounds
Energy Transformation Field Transmutation Sc_ Permanent Close (25 ft. + 5 ft./2 levels) V, S, M, XP, 4 rounds
Energy Vortex Evocation CD Instantaneous 20 ft. V, S, 1 standard action
Energy Vortex Evocation Sc_ Instantaneous 20 ft. V, S, 1 standard action
Energy Vulnerability Abjuration PH2 1 round/level Medium (100 ft. + 10 ft./level) V, S, M, DF, 1 standard action
Enervating Breath Necromancy Dr Instantaneous Personal S, MB, 1 standard action
Enervating Breath Necromancy Sc_ 1 round Personal S, 1 swift action
Enervating Shadow Strike Shadow Hand ToB Melee attack 1 standard action
Enervation Necromancy PH Instantaneous Close (25 ft. + 5 ft./2 levels) V, S, 1 standard action
Engulfing Terror Conjuration DrU 1 round/level Close (25 ft. + 5 ft./2 levels) V, S, 1 full round
Enhance Familiar Universal CAr 1 hour/level Touch V, S, 1 standard action
Enhance Familiar Universal TB 1 hour/level Touch V, S, 1 action
Enhance Familiar Universal Sc_ 1 hour/level Touch V, S, 1 standard action
Enhance Wild Shape Transmutation Sc_ 1 hour/level Personal V, S, 1 minute
Enhanced Shifting Transmutation RE See text Personal V, Shifter 1 swift action
Enlarge Person Transmutation PH 1 min./level (D) Close (25 ft. + 5 ft./2 levels) V, S, M, 1 round
Enlarge Person, Greater Transmutation Sc_ 1 hour/level (D) Touch V, S, M, 1 round
Enlarge Person, Mass Transmutation PH
Enlarge Weapon Transmutation CS 1 round/level Touch V, S, 1 standard action
Enrage Animal Enchantment Sc_ Concentration + 1 round/level Medium (100 ft. + 10 ft./level) V, S, 1 standard action