Summon Monster III
(Player's Handbook v.3.5, p. 286)Conjuration (Summoning) [see text for summon monster I]
Level: Bard 3, Cleric 3, Sorcerer 3, Wizard 3, Knight of the Chalice 3, Wu Jen 3, Sha'ir 3, Celestia 3, Abyss 3, Arborea 3, Baator 3, Summoner 3,
Components: V, S, AF, DF,
Casting Time: 1 round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: One or more summoned creatures, no two of which can be more than 30 ft. apart
Duration: 1 round/level (D)
Saving Throw: None
Spell Resistance: No
This spell functions like summon monster I, except that you can summon one creature from the 3rd-level list, 1d3 creatures of the same kind from the 2nd-level list, or 1d4+1 creatures of the same kind from the 1st-level list.
Arcane Focus: A tiny bag and a small (not necessarily lit) candle.
Special
When casting Summon Monster III as a Abyss Domain spell, only Chaotic Evil creatures may be summoned.
When casting Summon Monster III as a Arborea Domain spell, only Chaotic Good creatures may be summoned.
When casting Summon Monster III as a Baator Domain spell, only Lawful Evil creatures may be summoned.
When casting Summon Monster III as a Celestia Domain spell, only Lawful Good creatures may be summoned.
3RD LEVEL
Monster | Alignment |
---|---|
Celestial black bear | LG |
Celestial bison | NG |
Celestial dire badger | CG |
Celestial hippogriff | CG |
Elemental, Small (any) | N |
Fiendish ape | LE |
Fiendish dire weasel | LE |
Hell hound | LE |
Fiendish snake, constrictor | LE |
Fiendish boar | NE |
Fiendish dire bat | NE |
Fiendish monstrous centipede, Huge | NE |
Fiendish crocodile | CE |
Dretch (demon) | CE |
Fiendish snake, Large viper | CE |
Fiendish wolverine | CE |