Battletide

(Magic of Faerun)

Transmutation
Level: Cleric 5 (Xvim/Bane),
Components: V, S, DF,
Casting Time: 1 action
Range: Close (25 ft. + 5 ft./2 levels)
Target: You and up to one creature/level, no two of which can be more than 30 ft. apart
Duration: 1 round/level
Saving Throw: No and Will negates
Spell Resistance: Yes

You steal energy from others.
Targets other than you suffer a -2 circumstance penalty on saves, attack rolls, and damage rolls.
As long as at least one enemy is affected by the spell, you get one extra partial action each round.
If all the affected enemies free themselves from the spell (by death, entering an antimagic field, receiving a successful dispel magic, and so on), the spell ends.

Also appears in

  1. Lords of Darkness