Shadow Sword (Ranger)

(Champions of Valor variant, p. 49)

Rangers of the Knights of the Shadow Sword patrol Myth Drannor and attempt to rid it of the evils living there. They use their stealth and spell-power to aid the fighters of their order.


To take a Shadow Sword substitution level, a character must have Shaundakul as his patron and be about to take his 3rd, 6th, or 8th level of ranger.

Hit die


Skill points

6 + Int

Class Features

Walk in Silence (Su): At 3rd level, a Shadow Sword gains the ability to move with amazing silence, receiving a +5 circumstance bonus on Move Silently checks for 1 round. The ranger activates this ability with a swift action and can use it a number of times per day equal to one-half his ranger level. This ability only functions if the ranger is wearing light or no armor and carrying no more than a light load.

This benefit replaces the Endurance bonus feat gained by a standard ranger at 3rd level.

Bane Weapon (Su): At 6th level, a Shadow Sword learns how to temporarily turn any weapon he wields into a bane weapon (see page 224 of the Dungeon Master's Guide). Activating this ability requires a full-round action, at which point the ranger must choose the type (and subtype, if appropriate) of creature against which the bane special ability will apply. This choice must match a creature type (and subtype) of one of the ranger's favored enemies. The effect lasts for a number of rounds equal to one-half the ranger's class level, and can be used a number of times per day equal to one + his Wisdom modifier (minimum 1/day). The bane ability only functions while the weapon is in the ranger's hands. The ranger can have no more than one weapon affected by this class feature at any time, nor can any weapon benefit from more than one application of this class feature (in either case, a second use immediately ends any previous effect).

This benefit replaces the improved combat style class feature normally gained at 6th level. If a Shadow Sword ranger later gains combat style mastery, he instead gains improved combat style.

Portal Analysis (Su): At 8th level, a Shadow Sword gains the ability to sense portals and manipulate them in strange ways. He automatically detects any portal within 10 feet and can thereafter study any portal within 10 feet as if using analyze portal (see page 66 of the FORGOTTEN REALMS Campaign Setting). If he is able to activate the portal, once per day the Shadow Sword can enter it as if using the portal well spell (see page 56).

This benefit replaces the swift tracker class feature gained by a standard ranger at 8th level.


Level _ BAB Fort Ref Will Special
3rd +3 +3 +3 +1 Walk in silence
6th +6/+1 +5 +5 +1 Bane weapon
8th +8/+3 +6 +6 +2 Portal analysis

Class skills

Skill name Key ability Trained only Armor check penalty

Spells for Shadow Sword (Ranger)