(Dungeon Master's Guide v.3.5, p. 226)

Price: +1 bonus
Property: Melee weapon
Caster Level: 9th
Aura: Moderate; Necromancy

When a vicious weapon strikes an opponent, it creates a flash of disruptive energy that resonates between the opponent and the wielder. This energy deals an extra 2d6 points of damage to the opponent and 1d6 points of damage to the wielder. Only melee weapons can be vicious.

Prerequisites: Craft Magic Arms and Armor , Enervation .

Cost to Create: Varies.

Comments on this single page only