Feats
Feat name | Short description | Rulebook |
---|---|---|
Animal Control | Animal Control [General] You can channel the power of nature ... | Masters of the Wild: A Guidebook to Barbarians, Druids, and Rangers |
Animal Defiance | You can channel the power of nature to drive off ... | Masters of the Wild: A Guidebook to Barbarians, Druids, and Rangers |
Animal Devotion | You enhance your own abilities with the characteristics of animals. | Complete Champion |
Animal Friend | Animals respond favorably to the aura of goodness that exudes ... | Book of Exalted Deeds |
Animal Friends | Your ability to speak with animals has allowed you to ... | Races of Faerun |
Ankheg Tribe Ambush | You have learned how to hide and spring to attack, ... | Shining South |
Antagonist | The psionic entity you host seeks to cause damage and ... | Complete Psionic |
Antipsionic Magic | Your spells are more potent when used against psionic characters ... | Expanded Psionics Handbook |
Anvil of Thunder | You have mastered the style of fighting with hammer and ... | Complete Warrior |
Apostate | Your hatred of the gods cloaks you with potent resistance ... | Elder Evils |
Appraise Magic Value | Your ability to determine an item's worth and your knowledge ... | Complete Adventurer |
Apprentice | A character with this feat has apprenticed himself to a ... | Dungeon Master's Guide II |
Aquatic Breath | Your reservoir of magic allows you to breathe normally even ... | Complete Mage |
Aquatic Shot | You have developed the technique of fi ring a ranged ... | Stormwrack |
Aquatic Spellcasting | Lords of Madness | |
Arachnid Rider | You are trained in the art of employing spiders as ... | Races of Faerun |
Arcane Accompaniment | You infuse your performance with magical energy, allowing its effects ... | Player's Handbook II |
Arcane Consumption | You can sacrifi ce your physical health to strengthen a ... | Player's Handbook II |
Arcane Defense | Choose a school of magic, such as illusion. You can ... | Complete Arcane |
Arcane Defense | Choose a school of magic, such as Illusion. You can ... | Tome and Blood: A Guidebook to Wizards and Sorcerers |