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Acolyte of the Skin

(Tome and Blood: A Guidebook to Wizards and Sorcerers variant, p. 43)

Acolytes of the skin seek to gain power by replacing their skin with that of a demon's.

Requirements

Alignment: Any nongood

Skills: Knowledge (the planes) (Outer Planes) 8 ranks

Spells: Ability to cast 3rd-level arcane spells.
Special: The acolyte of the skin must have made peaceful contact with a summoned evil outsider.


Hit die

d4

Skill points

2 + Int

Class Features

Advancement

Level BAB Fort Ref Will Special Spells per Day
1st +0 +2 +0 +2 Wear fiend
2nd +1 +3 +0 +3 Flame resistant +1 level of existing class
3rd +1 +3 +1 +3 Fiendish glare
4th +2 +4 +1 +4 Fiendish knowledge +1 level of existing class
5th +2 +4 +1 +4 Skin adaptation
6th +3 +5 +2 +5 Cold resistant +1 level of existing class
7th +3 +5 +2 +5 Glare of the Pit
8th +4 +6 +2 +6 Fiendish knowledge +1 level of existing class
9th +4 +6 +3 +6 Summon fiend
10th +5 +7 +3 +7 Symbiosis +1 level of existing class

Class skills

Skill name Key ability Trained only Armor check penalty
Concentration CON no no
Craft INT no no
Intimidate CHA no no
Knowledge Int yes no
Profession WIS yes no
Scry Int yes no
Spellcraft INT yes no

Also appears in

  1. Complete Arcane

Spells for Acolyte of the Skin

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