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Olin Gisir

(Lost Empires of Faerun variant, p. 21)

The Olin Gisiae are elite elf mages who have taken it upon themselves to guard dark secrets from the rest of the world

Requirements

Race: Elf

Skills: Concentration 8 ranks , Knowledge (arcana) 10 ranks , Knowledge (history) 10 ranks

Feats: Iron Will

Feats: Any two metamagic feats.
Spells: Ability to cast 3rd-level arcane spells.
Special: Abjuration must not be a prohibited school for you.


Hit die

d4

Skill points

2 + Int

Class Features

Weapon and Armor Proficiency: You gain no new proficiency with weapons, armor, or shields.

Spellcasting: At each Olin Gisir level, you gain new spells per day, and an increase in caster level (and spells known, if applicable) as if you had also gained a level in an arcane spellcasting class that granted you access to 3rd-level spells before you added the prestige class level. You do not, however, gain any other benefit a character of that class would have gained. If you have access to 3rd-level spells from more than one arcane spellcasting class when you gain a level as an Olin Gisir, you must decide to which class to add each level for the purpose of determining spells per day, caster level, and spells known.

Ancient Knowledge (Ex): You have studied ancient lore in considerable depth. You gain a +1 bonus on all Knowledge (arcana), Knowledge (history), and Use Magic Device checks. You also gain the same bonus on bardic knowledge checks if you possess that class feature. The bonus increases to +2 at 4th level, to +3 at 7th level, and to +4 at 10th level.

Secret (Ex): You have picked up countless bits of forgotten lore from ancient tomes you have uncovered, the whispers of imprisoned fiends you have been set to guard, and other even more dangerous sources. Add your Intelligence modifier to your Olin Gisir level. You can choose any one secret for which that result equals or exceeds the number in the left column of the table below. You can choose another secret in the same manner at 4th, 7th, and 10th level, though you may not select the same secret more than once.

Level + Int Mod Secret Effect
1 Lore of tongues Learn 3 new languages (any except secret languages)
2 Secret of health +3 hit points
3 Secret of inner strength +2 bonus on Will saves
4 Lore of true stamina +2 bonus on Fortitude saves
5 Dungeon navigation Trap sense +2 (as the rogue ability, page 50 of the Player's Handbook)
6 Sight of the hidden +4 bonus on Search checks
7 Ancient artifice Any item creation feat as a bonus feat
8 Forgotten spell lore Any metamagic feat as a bonus feat
9 Fiend warding +2 sacred bonus to AC and on saves against attacks made by evil outsiders
10 or higher Focused mind Spell resistance 20 against enchantment spells

Signs and Portents (Sp): At 2nd level, you learn to ferret out ancient, hidden evils by reading mystic omens in the world around you. Three times per day, you can use augury, as the spell (caster level equals your character level).

Word of Dispel (Sp): At 5th level, you gain additional power against the old perils you seek to destroy or subdue. You can add dispel chaos, dispel evil, or dispel law (your choice) to the 5th-level arcane spells that you can cast. If you cast spells as a wizard, you simply add the spell to your spellbook. If you cast spells as a sorcerer, you acquire it as a bonus spell known at that level. The spell you have chosen is now an arcane spell for you.

Word of Might (Sp): At 8th level, you can use words of power against your enemies. You can add dictum, holy word, or word of chaos (your choice) to the 7th-level arcane spells that you can cast. If you cast spells as a wizard, you simply add the spell to your spellbook. If you cast spells as a sorcerer, you acquire it as a bonus spell known at that level. The spell you have chosen is now an arcane spell for you.

Advancement

Level BAB Fort Ref Will Special Spellcasting
1st +0 +0 +0 +2 Ancient knowledge +1, secret +1 level of existing arcane spellcasting class
2nd +1 +0 +0 +3 Signs and portents +1 level of existing arcane spellcasting class
3rd +1 +1 +1 +3 +1 level of existing arcane spellcasting class
4th +2 +1 +1 +4 Ancient knowledge +2, secret +1 level of existing arcane spellcasting class
5th +2 +1 +1 +4 Word of dispel +1 level of existing arcane spellcasting class
6th +3 +2 +2 +5 +1 level of existing arcane spellcasting class
7th +3 +2 +2 +5 Ancient knowledge +3, secret +1 level of existing arcane spellcasting class
8th +4 +2 +2 +6 Word of might +1 level of existing arcane spellcasting class
9th +4 +3 +3 +6 +1 level of existing arcane spellcasting class
10th +5 +3 +3 +7 Ancient knowledge +4, secret +1 level of existing arcane spellcasting class

Class skills

Skill name Key ability Trained only Armor check penalty
Concentration CON no no
Craft INT no no
Decipher Script INT yes no
Heal WIS no no
Knowledge Int yes no
Profession WIS yes no
Spellcraft INT yes no

Spells for Olin Gisir

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