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Master of Flies

(Savage Species variant, p. 80)

The master of flies is an intelligent swarm that can form a massive being at need, or a single creature that can dissolve into a cloud of vermin.

Requirements

Alignment: Any nongood

Skills: Escape Artist 5 ranks , Knowledge (nature) 8 ranks

Feats: Quick Change

*Special: Must possess the ability to change form, such as from alternate form ability, the shapechanger subtype, or a wild shape ability


Hit die

d8

Skill points

6 + Int

Class Features

Advancement

Level BAB Fort Ref Will Special
1st +0 +0 +0 +2 Summon swarm
2nd +1 +0 +0 +3 Swarm shape 1/day
3rd +2 +1 +1 +3 Swarm shape 2/day, pied piper
4th +3 +1 +1 +4 Swarm shape 3/day
5th +3 +1 +1 +4 Swarm shape (plague), insect plague
6th +4 +2 +2 +5 Swarm shape 4/day
7th +5 +2 +2 +5 Swarm shape 5/day, flyblown
8th +6 +2 +2 +6 Swarm shape (doom), creeping doom
9th +6 +3 +3 +6 Swarm shape 6/day, awaken vermin
10th +7 +4 +3 +7 Swarm leap

Class skills

Skill name Key ability Trained only Armor check penalty
Balance DEX no yes
Climb STR no yes
Control Shape WIS no no
Disguise CHA no no
Escape Artist DEX no yes
Jump STR no yes
Knowledge (nature) INT yes no
Move Silently DEX no yes
Survival WIS no no
Swim STR no yes

Spells for Master of Flies

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