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Hida Defender

(Oriental Adventures variant, p. 212)

Hida defenders train in great armor, a unique characteristic that fits in well with the Crab philosophy of strength and endurance. They have the stamina to fight for hours without tiring, and can hold a formation against any aggressor.

Requirements

Base Attack Bonus: +5

Alignment: Any Nonevil

Race: Human (Crab)

Feats: Armor Proficiency (heavy) , Power Attack , Weapon Focus (battleaxe, warhammer, or greatclub)


Hit die

d12

Skill points

2 + Int

Class Features

Advancement

Level BAB Fort Save Ref Save Will Save Special
1st +1 +2 +0 +0 Smite, critical focus
2nd +2 +3 +0 +0 Rage 1/day
3rd +3 +3 +1 +1 Damage reduction 1/—
4th +4 +4 +1 +1 Rage 2/day
5th +5 +4 +1 +1 Damage reduction 2/—
6th +6 +5 +2 +2 Rage 3/day
7th +7 +5 +2 +2 Damage reduction 3/—
8th +8 +6 +2 +2 Rage 4/day
9th +9 +6 +3 +3 Damage reduction 4/—
10th +10 +7 +3 +3 Rage 5/day

Class skills

Skill name Key ability Trained only Armor check penalty

Spells for Hida Defender

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