Inaccurate?

Crescent Moon Knight (Paladin)

(Champions of Valor variant, p. 37)

Hit die

d10

Skill points

2 + Int

Class Features

Favored Enemy (Ex): At 4th level, a Knight gains lycanthropes as a favored enemy, just as if he were a 1st-level ranger. Unlike standard ranger favored enemies, which are organized by monster type, the Knight's favored enemy bonuses apply to all lycanthropes regardless of type (for example, the bonuses apply against a human werewolf and a hill giant dire wereboar).

This benefit replaces the turn undead class feature gained by a standard paladin at 4th level.

Cure Lycanthropy (Su): Starting at 6th level, a Knight becomes versed in the methods of curing lycanthropy. A Knight counts as a 12th-level cleric for the purpose of curing lycanthropy within 3 days of a lycanthrope's attack. A Knight can use his remove disease spell-like ability as if it were break enchantment or remove curse to cure a lycanthrope on the nights of the full moon.

Battlesong (Su): Once per day starting at 10th level, a Knight can begin an inspiring battle song as a standard action. This song functions like a bard's inspire courage ability, using the Knight's paladin level minus 4 as his bard level. For example, a 10th-level paladin who selects this substitution level would receive a +1 morale bonus on the relevant rolls, while an 18th-level paladin would receive a +3 morale bonus. A Knight need not have any ranks in Perform to use this class feature.

This benefit replaces the 2nd-level spell slot gained by a standard paladin at 10th level. From this point forward, a Crescent Moon Knight who selects this substitution level can prepare one less 2nd-level paladin spell than normal.

Advancement

Level BAB Fort Ref Will Special
4th +4 +4 +1 +1 Favored Enemy lycanthropes +2
6th +6/+1 +5 +2 +2 Remove disease, cure lycanthropy
10th +10/+5 +7 +3 +3 Battlesong

Class skills

Skill name Key ability Trained only Armor check penalty

Spells for Crescent Moon Knight (Paladin)

Comments on this single page only