Streetfighter
(Complete Adventurer variant, p. 79)
Streetfighters seek the challenges of the back alleys as a way of testing themselves and their experience in the wilder world.
Requirements
Base Attack Bonus: +5
Skills: Bluff 5 ranks , Intimidate 5 ranks , Knowledge (local) 5 ranks
Feats: Combat Expertise , Improved Feint
Hit die
d8
Skill points
4 + Int
Class Features
Advancement
Level | BAB | Fort | Ref | Will | Special |
---|---|---|---|---|---|
1st | +1 | +2 | +0 | +0 | Always ready +1, streetwise |
2nd | +2 | +3 | +0 | +0 | Stand tough 1/day |
3rd | +3 | +3 | +1 | +1 | Always ready +2, sneak attack +1d6 |
4th | +4 | +4 | +1 | +1 | Stand tough 2/day |
5th | +5 | +4 | +1 | +1 | Always ready +3, uncanny dodge |
Class skills
Skill name | Key ability | Trained only | Armor check penalty |
---|---|---|---|
Bluff | CHA | ||
Climb | STR | ||
Disable Device | INT | ||
Hide | DEX | ||
Intimidate | CHA | ||
Jump | STR | ||
Knowledge (local) | INT | ||
Listen | WIS | ||
Move Silently | DEX | ||
Open Lock | DEX | ||
Ride | DEX | ||
Search | INT | ||
Spot | WIS | ||
Tumble | DEX |