Spells in Player's Handbook v.3.5

Spell name Spell School Rulebook Effect Duration Range Components Casting Time
Heroism, Greater Enchantment PH 1 min./level Touch V, S, 1 standard action
Hide from Animals Abjuration PH 10 min./level (D) Touch S, DF, 1 standard action
Hide from Undead Abjuration PH 10 min./level (D) Touch V, S, DF, 1 standard action
Hold Animal Enchantment PH V, S,
Hold Monster Enchantment PH V, S, M, DF,
Hold Monster, Mass Enchantment PH
Hold Person Enchantment PH 1 round/level (D); see text Medium (100 ft. + 10 ft./level) V, S, AF, DF, 1 standard action
Hold Person, Mass Enchantment PH
Hold Portal Abjuration PH 1 min./level (D) Medium (100 ft. + 10 ft./level) V, 1 standard action
Holy Aura Abjuration PH 1 round/level (D) 20 ft. V, S, AF, 1 standard action
Holy Smite Evocation PH Instantaneous (1 round); see text Medium (100 ft. + 10 ft./level) V, S, 1 standard action
Holy Sword Evocation PH 1 round/level Touch V, S, 1 standard action
Holy Word Evocation PH Instantaneous 40 ft. V, 1 standard action
Horrid Wilting Necromancy PH Instantaneous Long (400 ft. + 40 ft./level) V, S, M, DF, 1 standard action
Hypnotic Pattern Illusion PH Concentration + 2 rounds Medium (100 ft. + 10 ft./level) V, S, M, See text 1 standard action
Hypnotism Enchantment PH 2d4 rounds (D) Close (25 ft. + 5 ft./2 levels) V, S, 1 round
Ice Storm Evocation PH 1 full round Long (400 ft. + 40 ft./level) V, S, M, DF, 1 standard action
Identify Divination PH Instantaneous Touch V, S, M, DF, 1 hour
Illusory Script Illusion PH One day/level (D) Touch V, S, M, 1 minute or longer; see text
Illusory Wall Illusion PH Permanent Close (25 ft. + 5 ft./2 levels) V, S, 1 standard action
Imbue With Spell Ability Evocation PH Permanent until discharged (D) Touch V, S, DF, 10 minutes
Implosion Evocation PH Concentration (up to 4 rounds) Close (25 ft. + 5 ft./2 levels) V, S, 1 standard action
Imprisonment Abjuration PH Instantaneous Touch V, S, 1 standard action
Incendiary Cloud Conjuration PH 1 round/level Medium (100 ft. + 10 ft./level) V, S, 1 standard action
Inflict Critical Wounds Necromancy PH
Inflict Critical Wounds, Mass Necromancy PH
Inflict Light Wounds Necromancy PH Instantaneous Touch V, S, 1 standard action
Inflict Light Wounds, Mass Necromancy PH Instantaneous Close (25 ft. + 5 ft./2 levels) V, S, 1 standard action
Inflict Minor Wounds Necromancy PH
Inflict Moderate Wounds Necromancy PH
Inflict Moderate Wounds, Mass Necromancy PH
Inflict Serious Wounds Necromancy PH
Inflict Serious Wounds, Mass Necromancy PH
Insanity Enchantment PH Instantaneous Medium (100 ft. + 10 ft./level) V, S, 1 standard action
Insect Plague Conjuration PH 1 min./level Long (400 ft. + 40 ft./level) V, S, DF, 1 round
Invisibility Illusion PH 1 min./level (D) Personal or touch V, S, M, DF, 1 standard action
Invisibility Purge Evocation PH 1 min./level (D) Personal V, S, 1 standard action
Invisibility Sphere Illusion PH V, S, M,
Invisibility, Greater Illusion PH 1 round/level (D) V, S,
Invisibility, Mass Illusion PH Long (400 ft. + 40 ft./level) V, S, M,
Iron Body Transmutation PH 1 min./level (D) Personal V, S, M, DF, 1 standard action
Ironwood Transmutation PH One day/level (D) 0 ft. V, S, M, 1 minute/lb. created
Jump Transmutation PH 1 min./level (D) Touch V, S, M, 1 standard action
Keen Edge Transmutation PH 10 min./level Close (25 ft. + 5 ft./2 levels) V, S, 1 standard action
Knock Transmutation PH Instantaneous; see text Medium (100 ft. + 10 ft./level) V, 1 standard action
Know Direction Divination PH Instantaneous Personal V, S, 1 standard action
Legend Lore Divination PH See text Personal V, S, M, AF, See text
Leomund's Secret Chest Conjuration PH Sixty days or until discharged See text V, S, AF, 10 minutes
Leomund's Secure Shelter Conjuration PH 2 hours/level (D) Close (25 ft. + 5 ft./2 levels) V, S, M, AF, 10 minutes
Leomund's Tiny Hut Evocation PH 2 hours/level (D) 20 ft. V, S, M, 1 standard action