Spells

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Spell name Spell School Rulebook Effect Duration Range Components Casting Time
Contagious Touch Necromancy Sc_ 1 round/level Touch V, S, 1 standard action
Contingency Evocation PH One day/level (D) or until discharged Personal V, S, M, AF, At least 10 minutes; see text
Contingent Energy Resistance Abjuration Dr 1 hour/level (D) Personal V, S, M, 1 minute
Contingent Energy Resistance Abjuration Sc_ 1 hour/level (D) V, S, M, 1 minute
Contingent Spell Lock Transmutation Gh Instantaneous Personal V, S, DF, 10 minutes
Continual Flame Evocation PH Permanent Touch V, S, M, 1 standard action
Control Currents Transmutation Sto 10 min./level 20 ft./level V, S, 1 standard action
Control Darkness and Shadow Transmutation CR Concentration + 1 round/level Close (25 ft. + 5 ft./2 levels) V, S, 1 standard action
Control Deathless Necromancy ECS 1 min./level Close (25 ft. + 5 ft./2 levels) V, S, DF, 1 standard action
Control Elemental Enchantment MoE 1 minute/level Close (25 ft. + 5 ft./2 levels) V, S, 1 standard action
Control Plants Transmutation PH 1 min./level Close (25 ft. + 5 ft./2 levels) V, S, DF, 1 standard action
Control Sand Transmutation Sa 10 min./level (D) Long (400 ft. + 40 ft./level) V, S, DF, 1 standard action
Control Snow and Ice Transmutation Fr 10 min./level (D) Long (400 ft. + 40 ft./level) V, S, DF, 1 standard action
Control Temperature Transmutation Fr 1 hour/level 20 ft./level V, S, M, DF, 1 round
Control Undead Necromancy PH 1 min./level Close (25 ft. + 5 ft./2 levels) V, S, M, 1 standard action
Control Water Transmutation PH 10 min./level (D) Long (400 ft. + 40 ft./level) V, S, M, DF, 1 standard action
Control Weather Transmutation PH 4d12 hours; see text 2 miles V, S, 10 minutes; see text
Control Winds Transmutation PH 10 min./level 40 ft./level V, S, 1 standard action
Convert Wand Transmutation BE 1 minute/level Touch V, S, 1 standard action
Convert Wand Transmutation CV 1 minute/level Touch V, S, 1 standard action