Spells

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Spell name Spell School Rulebook Effect Duration Range Components Casting Time
Blizzard Transmutation Fr 1 round/level Long (400 ft. + 40 ft./level) V, S, 1 round
Blockade Conjuration CS 3 rounds 0 ft. V, S, M, 1 swift action
Blood Creepers Conjuration PH2 1 round/level Medium (100 ft. + 10 ft./level) V, S, DF, 1 standard action
Blood Frenzy Transmutation Mag 1 round/level Personal V, S, 1 action
Blood Frenzy Transmutation Sc_ see text Touch V, S, 1 Standard Action
Blood in the Water Tiger Claw ToB Stance Personal 1 swift action
Blood of Fire Necromancy OA Instantaneous Medium (100 ft. + 10 ft./level) V, S, M, 1 action
Blood of the Martyr Necromancy BE Instantaneous Medium (100 ft. + 10 ft./level) V, S, 1 standard action
Blood Sirocco Evocation Sc_ 1 round/level 60 ft V, S, 1 Standard Action
Blood Snow Necromancy Fr 1 round/level Medium (100 ft. + 10 ft./level) V, S, 1 standard action
Blood to Water Necromancy Sc_ Instantaneous Close (25 ft. + 5 ft./2 levels) V, S, 1 Standard Action
Blood Wind Evocation SS 1 round/level (D) Close (25 ft. + 5 ft./2 caster levels) V, S, 1 action
Blood Wind Evocation Sc_ Close (25 ft. + 5 ft./2 levels) V, S, 1 Standard Action
Bloodbriars Evocation LE 1 minute/level (D) Medium (100 ft. + 10 ft./level) V, S, M, 1 standard action
Bloodfreeze Arrow Transmutation CR Instantaneous Touch V, M, 1 swift action
Bloodhound Divination CAd 24 hours (D) Personal V, S, 1 standard action
Bloodhound Divination MW 1 hour/level Personal V, S, 1 action
Bloodhound Divination Sc_ 24 hours (D) Personal V, S, 1 Standard Action
Bloodletting Necromancy CM See text Touch S, 1 swift action
Bloodletting Strike Shadow Hand ToB Melee attack 1 standard action