Spells

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Spell name Spell School Rulebook Effect Duration Range Components Casting Time
Protection from Spirits Abjuration OA 1 minute/level (D) Touch V, S, AF, 1 round
Protection from Taint Abjuration OA 1 minute/level (D) Touch V, S, DF, 1 action
Protection from Winged Flyers Abjuration ShS 1 min./level (D) Touch V, S, M, DF, 1 standard action
Protective Interposition Conjuration FoW Instantaneous Touch V, S, DF, 1 swift action
Proud Arrogance Enchantment RD 1 min./level Medium (100 ft. + 10 ft./level) V, S, M, 1 standard action
Prying Eyes Divination PH 1 hour/level; see text (D) One mile V, S, M, 1 minute
Prying Eyes, Greater Divination PH
Psychic Poison Abjuration BV 1 hour/level Close (25 ft. + 5 ft./2 levels) V, S, M, DF, 10 minutes
Psychic Turmoil Abjuration XPH 1 round/level Close (25 ft. + 5 ft./2 levels) V, S, M, 1 standard action
Psychic Turmoil, Greater Abjuration XPH 1 round/level None None
Pulse of Hate Necromancy PH2 1 round/level 20 ft. V, S, M, DF, 1 standard action
Punishing Stance Iron Heart ToB Stance Personal 1 swift action
Puppeteer Enchantment Mag 1 round/level (D) Medium (100 ft. + 10 ft./level) V, S, 1 action
Puppeteer Enchantment Sc_ 1 round/level (D) Medium (100 ft. + 10 ft./level) V, S, 1 standard action
Purify Food and Drink Transmutation PH Instantaneous 10 ft. V, S, 1 standard action
Pyrotechnics Transmutation PH 1d4+1 rounds, or 1d4+1 rounds after creatures leave the smoke cloud; see text Long (400 ft. + 40 ft./level) V, S, M, 1 standard action
Quench Transmutation PH Instantaneous Medium (100 ft. + 10 ft./level) V, S, DF, 1 standard action
Quick March Transmutation MH 1 round Medium (100 ft. + 10 ft./level) V, S, DF, 1 standard action
Quick March Transmutation Sc_ 1 round Medium (100 ft. + 10 ft./level) V, S, DF, 1 swift action
Quick Potion Transmutation Sc_ 1 hour/level Touch V, S, 1 minute