Spells

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Spell name Spell School Rulebook Effect Duration Range Components Casting Time
Healing Lorecall Divination CAd 1 minute/level Personal V, S, M, 1 standard action
Healing Lorecall Divination Sc_ 10 minutes/level Personal V, S, M, 1 standard action
Healing Spirit Conjuration PH2 1 round/2 levels Close (25 ft. + 5 ft./2 levels) V, S, 1 standard action
Healing Sting Necromancy Mag Instantaneous Touch V, S, M, 1 action
Healing Sting Necromancy Sc_ Instantaneous Touch V, S, M, 1 standard action
Healing Touch Necromancy BE Instantaneous Touch V, S, 1 standard action
Healing Touch Necromancy Mag Instantaneous Touch V, S, 1 action
Healing Touch Necromancy Sc_ Instantaneous Touch V, S, 1 standard action
Healthful Rest Conjuration CAd 24 hours Close (25 ft. + 5 ft./2 levels) V, S, 10 minutes
Healthful Rest Conjuration Sc_ 24 hours Close (25 ft. + 5 ft./2 levels) V, S, 10 minutes
Healthful Slumber Conjuration SaS 1 day Close (25 ft. + 5 ft./2 levels) V, S, AF, 10 minutes
Hearing the Air Diamond Mind ToB Stance Personal 1 swift action
Heart of Air Transmutation CM 1 hour/level (D) or until expended Personal V, S, 1 standard action
Heart of Earth Transmutation CM 1 hour/level (D) or until expended Personal V, S, 1 standard action
Heart of Fire Transmutation CM 1 hour/level (D) or until expended Personal V, S, 1 standard action
Heart of Stone Necromancy CAr 1 year Personal V, S, AF, XP, 1 hour
Heart of Stone Necromancy Sc_ 1 year Personal V, S, AF, XP, 1 hour
Heart of Water Transmutation CM 1 hour/level (D) or until expended Personal V, S, 1 standard action
Heart Ripper Necromancy CAr Instantaneous Close (25 ft. + 5 ft./2 levels) V, S, 1 standard action
Heart Ripper Necromancy OA Instantaneous Close (25 ft. + 5 ft./2 levels) V, S, 1 action