Spells

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Spell name Spell School Rulebook Effect Duration Range Components Casting Time
Halaster's Light Step Transmutation CSW None None None
Halaster's Shaking Hand Evocation CSW None None None
Halaster's Teleport Cage Abjuration CSW Permanent Close (25 feet +5 ft./2 levels) V, S, M, 10 minutes
Hallow Evocation PH Instantaneous Touch V, S, M, DF, 24 hours
Hallucinatory Terrain Illusion PH 2 hours/level (D) Long (400 ft. + 40 ft./level) V, S, M, 10 minutes
Halo of Sand Abjuration Sa 10 min./level Personal V, S, DF, 1 standard action
Halt Transmutation PH2 1 round Close (25 ft. + 5 ft./2 levels) V, 1 immediate action
Halt Deathless Necromancy ECS 1 round/level Medium (100 ft. + 10 ft./level) V, S, DF, 1 standard action
Halt Undead Necromancy PH 1 round/level Medium (100 ft. + 10 ft./level) V, S, M, 1 standard action
Hamatula Barbs Transmutation PlH 10 min./level Touch V, S, M, DF, 1 standard action
Hamatula Barbs Transmutation Sc_ 10 minutes/level Touch V, S, M, 1 standard action
Hammer of Righteousness Evocation BE Instantaneous Medium (100 ft. + 10 ft./level) V, S, Sacrifice 1 standard action
Hamstring Attack Tiger Claw ToB 1 minute Melee attack 1 standard action
Hand of Death Shadow Hand ToB 1d3 rounds Touch 1 standard action
Hand of Divinity Evocation Mag 1 minute/level Touch V, S, DF, None
Hand of Divinity Evocation Sc_ 1 minute/level Touch V, S, DF, 1 minute
Hand of the Faithful Abjuration Sc_ 1 hour/level 10 ft. V, S, DF, 1 minute
Hand of Torm Abjuration Mag 1 hour/level 10 ft. V, S, DF, 1 minute
Handfang Necromancy LD 1 round/level Touch V, S, 1 action
Handfang Necromancy Rac 1 round/level Touch V, S, 1 action