Heal (WIS)

(Player's Handbook v.3.5 variant, p. 75)


Providing first aid, treating a wound, or treating poison is a standard action. Treating a disease or tending a creature wounded by a spike growth or spike stones spell takes 10 minutes of work. Providing long-term care requires 8 hours of light activity.

Required for feats

Feat name
Augment Healing
Graft Flesh
Graft Flesh
Graft Flesh
Graft Yuan-Ti Flesh
Healing Hands
Healing Soul
Sacred Healing
Staggering Blow