Heal (WIS)
(Player's Handbook v.3.5 variant, p. 75)
Action
Providing first aid, treating a wound, or treating poison is a standard action. Treating a disease or tending a creature wounded by a spike growth or spike stones spell takes 10 minutes of work. Providing long-term care requires 8 hours of light activity.
Required for feats
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Feat name |
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Augment Healing |
Graft Flesh |
Graft Flesh |
Graft Flesh |
Graft Yuan-Ti Flesh |
Healing Hands |
Healing Soul |
Sacred Healing |
Staggering Blow |
Wyrmgrafter |
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