Feats by Rulebooks

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Feat name Rulebook
Green Ear SaS
Greenbound Summoning LE
Greensinger Initiate ECS
Greensingers Mark Dra
Grell Alchemy LoM
Grenadier PH2
Grim Visage Rac
Grizzly's Claws CD
Group Fake-Out CS
Group Inspiration CAd
Group Inspiration EL
Gruesome Finish EE
Guardian Spirit CAr
Guerilla Scout HB
Guerilla Warrior HB
Guided Spell DC
Guildmaster DMG2
Haft Strike DC
Half-Dragon Form DE
Half-Giant Stomp CP
Half-Giant Thunderer CP
Halruuan Adept ShS
Hammer and Piton Du
Hammer Fist Rac
Hammer Fist DC
Hammer's Edge CW
Hamstring CW
Hamstring SaS
Hand Crossbow Focus DrU
Hand of Tyr CSW
Hands of a Healer BE
Hard of Hearing UA
Hardened Flesh LM
Hardy UA
Harem Trained Rac
Harvester of Souls EE
Hashalaq Ancestor PE
Hasty Spirit CM
Haunting Appearance Gh
Haunting Melody ECS
Haunting Melody HH
Haunting Voice Gh
Hawk's Vision CAd
Hazing Strike SoS
Head Shot CS
Headlong Rush Rac
Heads Up DC
Healer's Luck CS
Healing Devotion CC
Healing Factor ECS
Healing Factor MM3
Healing Flames Rac
Healing Hands CS
Healing Soul MoI
Healing Strike Dra
Hear The Unseen CAd
Heart of Dragons DM
Heart of Incarnum MoI
Heart of Siberys Dra
Heart of the Nabassu FCI
Heat Endurance Sa
Heat Tolerance ShS
Heavy Armor Optimization RS
Heavy Lithoderms RS
Heavyweight Wings RDr
Heighten Breath Dr
Heighten Power PsH3_
Heighten Spell PH
Heighten Spell-like ability CAr
Heighten Turning DF
Heighten Turning FP
Heighten Turning LM
Heighten Turning Gh
Hellbound knight CR
Hellsworn EE
Heretic of the Faith PF
Heroic Channeling FE
Heroic Companion MoE
Heroic Destiny RD
Heroic Devotion FE
Heroic Focus MoE
Heroic Metamagic RE
Heroic Spirit ECS
Hibernate DC
Hidden Blade CS
Hidden Strength DE
Hidden Talent XPH
Hide Power PsH3_
High Sword Low Axe CW
Highborn Drow Rac
Highborn Drow Und
Highborn Drow S:TSotL
Hin Wandermage Rac
Hindering Opportunist PH2
Hindering Song EL
Hold the Line CW
Hold the Line DD
Hold the Line SF
Hold the Line ShS
Holy Ki Strike BE