Lyric Thaumaturge

(Complete Mage variant, p. 67)

The lyric thaumaturge has learned to make her magic and her music resonate into harmonic chords that enhance the effects of both.

Requirements

Skills: Knowledge (arcana) 6 ranks , Perform (any) 9 ranks , Spellcraft 6 ranks

Feats: Melodic Casting

Spellcasting: Ability to cast 2nd-level arcane spells.
Special: Bardic music 5/day.


Hit die

d6

Skill points

4 + Int

Class Features

Spellcasting: At each level, you gain new spells per day and an increase in caster level (and spells known) as if you had also gained a level in the bard class. You do not, however, gain any other benefit the bard class gives you.

Bardic Music: You gain one extra daily use of your bardic music ability per lyric thaumaturge level. You can use bardic music from this class to create any effect you know as a bard.

Bonus Spell: Your knowledge of magic grants you the ability to cast more spells than the average bard. At 1st level, you gain one additional 1st-level and 2nd-level bard spell slot.

At 4th level, you gain one additional 3rd-level and 4th-level bard spell slot.

At 7th level, you gain one additional 5th-level spell slot.

At 10th level, you gain one additional 6th-level spell slot.

If you aren't currently capable of casting the noted level of spell, you gain the extra spell slot when that spell level becomes available to you.

Captivating Melody: At 2nd level, you gain Captivating Melody as a bonus feat.

Spell Secret: Thanks to your facility for blending music and magic, you gain additional spells known for each spell level as you gain levels. These spells must be drawn from the sorcerer/wizard list and are thereafter treated as part of your class spell list.

At 3rd level, you gain one additional 1st- and one 2nd-level spell known.

At 6th level, you gain one additional 3rd- and one 4th-level spell known.

At 9th level, you gain one additional 5th- and one 6th-level spell known.

If you aren't currently capable of casting a certain level of spell, you gain access to the spell secret when that spell level becomes available to you.

Sonic Might (Sp): Beginning at 5th level, you can expend a use of bardic music to add 1d6 points of sonic damage per spell level to any spell with the sonic descriptor.

Advancement

Level BAB Fort Ref Will Special Spellcasting
1st +0 +0 +2 +2 Bardic music, bonus spell +1 level of bard spellcasting ability
2nd +1 +0 +3 +3 Captivating Melody +1 level of bard spellcasting ability
3rd +2 +1 +3 +3 Spell secret +1 level of bard spellcasting ability
4th +3 +1 +4 +4 Bonus spell +1 level of bard spellcasting ability
5th +3 +1 +4 +4 Sonic might +1 level of bard spellcasting ability
6th +4 +2 +5 +5 Spell secret +1 level of bard spellcasting ability
7th +5 +2 +5 +5 Bonus spell +1 level of bard spellcasting ability
8th +6 +2 +6 +6 +1 level of bard spellcasting ability
9th +6 +3 +6 +6 Spell secret +1 level of bard spellcasting ability
10th +7 +3 +7 +7 Bonus spell +1 level of bard spellcasting ability

Class skills

Skill name Key ability Trained only Armor check penalty
Bluff CHA no no
Concentration CON no no
Craft INT no no
Diplomacy CHA no no
Knowledge (arcana) INT yes no
Knowledge (architecture and engineering) INT yes no
Knowledge (dungeoneering) INT yes no
Knowledge (geography) INT yes no
Knowledge (history) INT yes no
Knowledge (local) INT yes no
Knowledge (nature) INT yes no
Knowledge (nobility and royalty) INT yes no
Knowledge (psionics) INT yes no
Knowledge (religion) INT yes no
Knowledge (the planes) INT yes no
Perform CHA no no
Profession WIS yes no
Sense Motive WIS no no
Spellcraft INT yes no
Use Magic Device CHA yes no

Spells for Lyric Thaumaturge