Feat Category – Metamagic
Feat name | Short description | Rulebook |
---|---|---|
Fell Energy Spell | You add a dose of raw necromantic energy to your ... | Dragon Compendium |
Fell Frighten | Living foes damaged by your spell are also shaken. | Libris Mortis: The Book of the Dead |
Fell Weaken | Living foes damaged by your spell are also weakened. | Libris Mortis: The Book of the Dead |
Fiery Spell | Your fire magic is bolstered, further scorching your enemies. | Sandstorm |
Flash Frost Spell | Your spells that use cold and ice to damage your ... | Player's Handbook II |
Fortify Spell | You cast spells that more easily penetrate spell resistance. | Complete Arcane |
Fortify Spell | You can cast spells that easily penetrate spell resistance. | Unapproachable East |
Ghost-Touch Spell | You know how to tune your damaging spells to affect ... | Ghostwalk |
Guided Spell | Your spells zero in on a specific target. | Dragon Compendium |
Heighten Spell | You can cast a spell as if it were a ... | Player's Handbook v.3.5 |
Imbued Healing | You imbue your healing spells with additional BENEFITS: based on ... | Complete Champion |
Imbued Summoning | Your summoning spells gain an element of surprise. You can ... | Player's Handbook II |
Improved Heighten Spell | You can cast a spell at any level above its ... | Epic Level Handbook |
Innate Spell | You have mastered a spell so thoroughly that you can ... | |
Insidious Magic | You can use the Shadow Weave to make your spells ... | Forgotten Realms Campaign Setting |
Insidious Magic | You can use the Shadow Weave to make your spells ... | |
Intensify Spell | You can cast spells with exceptionally great effect. | Epic Level Handbook |
Invisible Spell | You can make your spell effects invisible. | CityScape |
Lingering Spell | Residual eldritch energy from your spell continues to harm your ... | Champions of Ruin |
Lord of the Uttercold | Through careful study of the Elemental Planes and their interactions ... | Complete Arcane |
Maximize Spell | You can cast spells to maximum effect. | Player's Handbook v.3.5 |
Metanode Spell | You cast metamagic spells to greater effect in earth nodes ... | Underdark |
Metanode Spell | You cast metamagic spells to greater effect in nodes to ... | Champions of Ruin |
Nonlethal Substitution | You can modify an energy spell to deal nonlethal damage. | Complete Arcane |
Nonlethal Substitution | You can modify a spell that uses energy to deal ... | Book of Exalted Deeds |
Ocular Spell | Your study of the terrible powers of the beholder has ... | Lords of Madness |
Pernicious Magic | You can use the Shadow Weave to make your spells ... | Forgotten Realms Campaign Setting |
Pernicious Magic | You can use the Shadow Weave to make your spells ... | |
Persistent Spell | You can make a spell last all day. | Complete Arcane |
Persistent Spell | The deity makes one of its spells last all day. | Deities and Demigods |
Persistent Spell | You make one of your spells last all day. | Forgotten Realms Campaign Setting |
Persistent Spell | You can make a spell last all day. | |
Persistent Spell | You make one of your spells last all day. | Tome and Blood: A Guidebook to Wizards and Sorcerers |
Piercing Cold | Your cold spells are so cold that they can damage ... | Frostburn |
Purify Spell | You can charge your damaging spells with celestial energy that ... | Book of Exalted Deeds |
Quicken Spell | You can cast a spell with a moment's thought. | Player's Handbook v.3.5 |
Rapid Spell | You can cast spells with long casting times more quickly. | Complete Divine |
Reach Spell | You can cast touch spells without touching the spell recipient. | Faiths & Pantheons |
Reach Spell | You can cast touch spells without touching the spell recipient. | Complete Divine |
Reach Spell | The deity can cast touch spells without touching the spell ... | Deities and Demigods |
Reach Spell | You can cast touch spells without touching the spell recipient. | Defenders of the Faith: A Guidebook to Clerics and Paladins |
Reaping Spell | The dark energy of your spell devours the soul of ... | Champions of Ruin |
Repeat Spell | You can cast a spell that repeats on the following ... | Complete Arcane |
Repeat Spell | The deity can cast a spell that repeats the following ... | Deities and Demigods |
Repeat Spell | You can cast a spell that repeats the following round. | Tome and Blood: A Guidebook to Wizards and Sorcerers |
Retributive Spell | You can keep a spell in reserve to use when ... | Complete Mage |
Sacred Spell | Your damaging spells are imbued with divine power. | Faiths & Pantheons |
Sacred Spell | The deity's damaging spells are imbued with divine power. | Deities and Demigods |
Sacred Spell | Your damaging spells are imbued with divine power. | Defenders of the Faith: A Guidebook to Clerics and Paladins |
Sanctum Spell | Your spells are especially potent on home ground. | Complete Arcane |