Sorcerer level 3 spells

More spell levels: 0 1 2 3 4 5 6 7 8 9

Spell name Spell School Rulebook Effect Duration Range Components Casting Time
Haboob Conjuration Sa 1 min./level Medium (100 ft. + 10 ft. level) V, S, M, 1 standard action
Hailstones Evocation SS Instantaneous Medium (100 ft. + 10 ft./level) V, S, M, 1 action
Hailstones Evocation Sc_ Instantaneous Medium (100 ft. + 10 ft./level) V, S, M, 1 standard action
Halt Transmutation PH2 1 round Close (25 ft. + 5 ft./2 levels) V, 1 immediate action
Halt Undead Necromancy PH 1 round/level Medium (100 ft. + 10 ft./level) V, S, M, 1 standard action
Hamatula Barbs Transmutation PlH 10 min./level Touch V, S, M, DF, 1 standard action
Hamatula Barbs Transmutation Sc_ 10 minutes/level Touch V, S, M, 1 standard action
Handfang Necromancy LD 1 round/level Touch V, S, 1 action
Handfang Necromancy Rac 1 round/level Touch V, S, 1 action
Handfang Transmutation SK 1 round/level Personal V, S, 1 standard action
Haste Transmutation PH 1 round/level Close (25 ft. + 5 ft./2 levels) V, S, M, 1 standard action
Healing Touch Necromancy BE Instantaneous Touch V, S, 1 standard action
Healing Touch Necromancy Mag Instantaneous Touch V, S, 1 action
Healing Touch Necromancy Sc_ Instantaneous Touch V, S, 1 standard action
Heart of Water Transmutation CM 1 hour/level (D) or until expended Personal V, S, 1 standard action
Heroism Enchantment PH 10 min./level Touch V, S, 1 standard action
Hesitate Enchantment PH2 1 round/level (D); see text Close (25 ft. + 5 ft./2 levels) V, S, 1 immediate action
Hide From Dragons Abjuration Dra 1 minute/level (D) Personal S, Dragonmark 1 standard action
Hold Person Enchantment PH 1 round/level (D); see text Medium (100 ft. + 10 ft./level) V, S, AF, DF, 1 standard action
Hood of the Cobra Illusion CM 1 round/3 levels; see text Close (25 ft. + 5 ft./2 levels) V, S, 1 standard action