Prestige Ranger
(Unearthed Arcana variant, p. 71)
The prestige ranger navigates the dark forests, craggy mountains, or desert wastes of her homeland with unparalleled skill.
Requirements
Base Attack Bonus: +4
Skills: Knowledge (nature) 2 ranks , Survival 4 ranks
Feats: Endurance , Track , and Rapid Shot or Two-Weapon Fighting
Spellcasting: Must be able to cast calm animals as a divine spell.
Hit die
d8
Skill points
6 + Int
Class Features
Weapon and Armor Proficiency: As the standard ranger in the Player's Handbook.
Animal Companion (Ex): At 1st level, a prestige ranger gains an animal companion. This is identical to the standard druid ability of the same name.
If a prestige ranger already has an animal companion from another class, the character's prestige ranger levels stack with those class levels for purposes of determining the companion's abilities.
Favored Enemy (Ex): As the standard ranger ability of the same name.
Wild Empathy (Ex): As the standard ranger ability of the same name.
If a prestige ranger already has the wild empathy ability from another class, the character's prestige ranger levels stack with those class levels when making animal empathy checks.
Bonus Feat: At 2nd level, a prestige ranger gains either Manyshot or Improved Two-Weapon Fighting as a bonus feat. She must have the Rapid Shot feat to select Manyshot as a bonus feat, and she must have Two-Weapon Fighting to select Improved Two-Weapon Fighting as a bonus feat. However, the ranger need not have any of the other normal prerequisites for the bonus feat selected.
At 7th level, a prestige ranger gains either Improved Precise Shot or Greater Two-Weapon Fighting as a bonus feat. She must have the Manyshot and Rapid Shot feats to select Improved Precise Shot as a bonus feat, and she must have Two-Weapon Fighting and Improved Two-Weapon Fighting to select Greater Two-Weapon Fighting as a bonus feat. However, the ranger need not have any of the other normal prerequisites for the bonus feat selected.
Woodland Stride (Ex): As the standard ranger ability of the same name.
Camouflage (Ex): As the standard ranger ability of the same name.
Hide in Plain Sight (Ex): As the standard ranger ability of the same name.
Advancement
| Level | BAB | Fort | Ref | Will | Special | Spells per Day |
|---|---|---|---|---|---|---|
| 1st | +1 | +2 | +2 | +0 | 1st favored enemy, animal companion, wild empathy | — |
| 2nd | +2 | +3 | +3 | +0 | Bonus feat, woodland stride | +1 level of existing divine spellcasting class |
| 3rd | +3 | +3 | +3 | +1 | Swift tracker | — |
| 4th | +4 | +4 | +4 | +1 | — | +1 level of existing divine spellcasting class |
| 5th | +5 | +4 | +4 | +1 | 2nd favored enemy | — |
| 6th | +6 | +5 | +5 | +2 | — | +1 level of existing divine spellcasting class |
| 7th | +7 | +5 | +5 | +2 | Bonus feat | — |
| 8th | +8 | +6 | +6 | +2 | — | +1 level of existing divine spellcasting class |
| 9th | +9 | +6 | +6 | +3 | Camouflage | — |
| 10th | +10 | +7 | +7 | +3 | 3rd favored enemy | +1 level of existing divine spellcasting class |
| 11th | +11 | +7 | +7 | +3 | — | — |
| 12th | +12 | +8 | +8 | +4 | — | +1 level of existing divine spellcasting class |
| 13th | +13 | +8 | +8 | +4 | Hide in plain sight | — |
| 14th | +14 | +9 | +9 | +4 | — | +1 level of existing divine spellcasting class |
| 15th | +15 | +9 | +9 | +5 | 4th favored enemy | — |
Class skills
| Skill name | Key ability | Trained only | Armor check penalty |
|---|---|---|---|
| Climb | STR | ||
| Concentration | CON | ||
| Craft | INT | ||
| Handle Animal | CHA | ||
| Heal | WIS | ||
| Hide | DEX | ||
| Jump | STR | ||
| Knowledge (dungeoneering) | INT | ||
| Knowledge (geography) | INT | ||
| Knowledge (nature) | INT | ||
| Listen | WIS | ||
| Move Silently | DEX | ||
| Profession | WIS | ||
| Ride | DEX | ||
| Search | INT | ||
| Spot | WIS | ||
| Survival | WIS | ||
| Swim | STR | ||
| Use Rope | DEX |
