Prestige Ranger
(Unearthed Arcana variant, p. 71)
The prestige ranger navigates the dark forests, craggy mountains, or desert wastes of her homeland with unparalleled skill.
Requirements
Base Attack Bonus: +4
Skills: Knowledge (nature) 2 ranks , Survival 4 ranks
Feats: Endurance , Track , and Rapid Shot or Two-Weapon Fighting
Spellcasting: Must be able to cast calm animals as a divine spell.
Hit die
d8
Skill points
6 + Int
Class Features
Weapon and Armor Proficiency: As the standard ranger in the Player's Handbook.
Animal Companion (Ex): At 1st level, a prestige ranger gains an animal companion. This is identical to the standard druid ability of the same name.
If a prestige ranger already has an animal companion from another class, the character's prestige ranger levels stack with those class levels for purposes of determining the companion's abilities.
Favored Enemy (Ex): As the standard ranger ability of the same name.
Wild Empathy (Ex): As the standard ranger ability of the same name.
If a prestige ranger already has the wild empathy ability from another class, the character's prestige ranger levels stack with those class levels when making animal empathy checks.
Bonus Feat: At 2nd level, a prestige ranger gains either Manyshot or Improved Two-Weapon Fighting as a bonus feat. She must have the Rapid Shot feat to select Manyshot as a bonus feat, and she must have Two-Weapon Fighting to select Improved Two-Weapon Fighting as a bonus feat. However, the ranger need not have any of the other normal prerequisites for the bonus feat selected.
At 7th level, a prestige ranger gains either Improved Precise Shot or Greater Two-Weapon Fighting as a bonus feat. She must have the Manyshot and Rapid Shot feats to select Improved Precise Shot as a bonus feat, and she must have Two-Weapon Fighting and Improved Two-Weapon Fighting to select Greater Two-Weapon Fighting as a bonus feat. However, the ranger need not have any of the other normal prerequisites for the bonus feat selected.
Woodland Stride (Ex): As the standard ranger ability of the same name.
Camouflage (Ex): As the standard ranger ability of the same name.
Hide in Plain Sight (Ex): As the standard ranger ability of the same name.
Advancement
Level | BAB | Fort | Ref | Will | Special | Spells per Day |
---|---|---|---|---|---|---|
1st | +1 | +2 | +2 | +0 | 1st favored enemy, animal companion, wild empathy | — |
2nd | +2 | +3 | +3 | +0 | Bonus feat, woodland stride | +1 level of existing divine spellcasting class |
3rd | +3 | +3 | +3 | +1 | Swift tracker | — |
4th | +4 | +4 | +4 | +1 | — | +1 level of existing divine spellcasting class |
5th | +5 | +4 | +4 | +1 | 2nd favored enemy | — |
6th | +6 | +5 | +5 | +2 | — | +1 level of existing divine spellcasting class |
7th | +7 | +5 | +5 | +2 | Bonus feat | — |
8th | +8 | +6 | +6 | +2 | — | +1 level of existing divine spellcasting class |
9th | +9 | +6 | +6 | +3 | Camouflage | — |
10th | +10 | +7 | +7 | +3 | 3rd favored enemy | +1 level of existing divine spellcasting class |
11th | +11 | +7 | +7 | +3 | — | — |
12th | +12 | +8 | +8 | +4 | — | +1 level of existing divine spellcasting class |
13th | +13 | +8 | +8 | +4 | Hide in plain sight | — |
14th | +14 | +9 | +9 | +4 | — | +1 level of existing divine spellcasting class |
15th | +15 | +9 | +9 | +5 | 4th favored enemy | — |
Class skills
Skill name | Key ability | Trained only | Armor check penalty |
---|---|---|---|
Climb | STR | ||
Concentration | CON | ||
Craft | INT | ||
Handle Animal | CHA | ||
Heal | WIS | ||
Hide | DEX | ||
Jump | STR | ||
Knowledge (dungeoneering) | INT | ||
Knowledge (geography) | INT | ||
Knowledge (nature) | INT | ||
Listen | WIS | ||
Move Silently | DEX | ||
Profession | WIS | ||
Ride | DEX | ||
Search | INT | ||
Spot | WIS | ||
Survival | WIS | ||
Swim | STR | ||
Use Rope | DEX |