Void Disciple
(Complete Divine variant, p. 72)
Of all the elemental forces that make up the universe, the most powerful and the most difficult to control is the one that lies between and joins the others: Void. Void disciples understand that everything in the world contains all the basic elements, held together by the least tangible essence. Void is like the silence between notes of music, giving rhythm and shape to the whole. To those who understand the relationship of Void to all other things, and who have the innate ability to personally perceive that relationship, distance and form become inconsequential.
Requirements
Alignment: Any neutral
Skills: Spellcraft 10 ranks
Feats: Heighten Spell , Spell Penetration
Spells: Able to cast 3rd-level arcane or divine spells.
Hit die
d6
Skill points
2 + Int
Class Features
Advancement
Level | BAB | Fort | Ref | Will | Special | Spellcasting |
---|---|---|---|---|---|---|
1st | +0 | +0 | +2 | +2 | Sense Void (physical senses, 1/day) | — |
2nd | +1 | +0 | +3 | +3 | — | +1 level of existing spellcasting class |
3rd | +1 | +1 | +3 | +3 | Sense Void (2/day) | — |
4th | +2 | +1 | +4 | +4 | Moment of clarity (2/day) | +1 level of existing spellcasting class |
5th | +2 | +1 | +4 | +4 | Sense Void (magical senses, 3/day) | +1 level of existing spellcasting class |
6th | +3 | +2 | +5 | +5 | — | +1 level of existing spellcasting class |
7th | +3 | +2 | +5 | +5 | Altering the course, sense void (4/day) | — |
8th | +4 | +2 | +6 | +6 | Moment of clarity (3/day) | +1 level of existing spellcasting class |
9th | +4 | +3 | +6 | +6 | Sense Void (empathic senses, 5/day) | — |
10th | +5 | +3 | +7 | +7 | Void release | +1 level of existing spellcasting class |
11th | +5 | +3 | +6 | +7 | Sense Void (6/day) | +1 level of existing spellcasting class |
12th | +6 | +4 | +6 | +8 | Void suppression, moment of clarity (4/day) | +1 level of existing spellcasting class |
13th | +6 | +4 | +7 | +8 | Sense Void (mental senses, 7/day), Void strike | — |
Class skills
Skill name | Key ability | Trained only | Armor check penalty |
---|---|---|---|
Concentration | CON | ||
Craft | INT | ||
Diplomacy | CHA | ||
Heal | WIS | ||
Knowledge (arcana) | INT | ||
Knowledge (architecture and engineering) | INT | ||
Knowledge (dungeoneering) | INT | ||
Knowledge (geography) | INT | ||
Knowledge (history) | INT | ||
Knowledge (local) | INT | ||
Knowledge (nature) | INT | ||
Knowledge (nobility and royalty) | INT | ||
Knowledge (psionics) | INT | ||
Knowledge (religion) | INT | ||
Knowledge (the planes) | INT | ||
Profession | WIS | ||
Spellcraft | INT |