Repair Light Damage

(Complete Arcane)

Transmutation
Level: Sorcerer 1, Wizard 1,
Components: V, S,
Casting Time: 1 standard action
Range: Touch
Target: Construct touched
Duration: Instantaneous
Saving Throw: None
Spell Resistance: No

When laying your hand upon a construct that has at least 1 hit point remaining, you transmute its structure to repair the damage it has taken.
The spell repairs 1d8 points of damage +1 point per caster level (maximum +5).

Also appears in

  1. Miniatures Handbook
  2. Tome and Blood: A Guidebook to Wizards and Sorcerers
  3. Dragon Compendium
  4. Spell Compendium
  5. Eberron Campaign Setting