Bag of Tricks, Gray

Magic Item
(Dungeon Master's Guide v.3.5, p. 248)

Price: 900 gp
Body Slot:
Caster Level: 3rd
Aura: Faint; (DC 17) Conjuration
Activation: Standard (manipulation)
Weight: — lb.

This small sack appears normal and empty. However, anyone reaching into the bag feels a small, fuzzy ball. If the ball is removed and tossed up to 20 feet away, it turns into an animal. The animal serves the character who drew it from the bag for 10 minutes (or until slain or ordered back into the bag), at which point it disappears. It can follow any of the commands described in the Handle Animal skill (page 74 of the Player's Handbook). Each of the three kinds of a bag of tricks produces a different set of animals. Use the following tables to determine what animals can be drawn out of each.

Animals produced are always random, and only one may exist at a time. Up to ten animals can be drawn from the bag each week.

d% Animal
01-30 Bat
31-60 Rat
61-75 Cat
76-90 Weasel
91-100 Badger

Prerequisites: Craft Wondrous Item , Summon Nature's Ally II .

Cost to Create: 450 gp, 36 XP, 1 day(s).