Inaccurate?

Spell Storing

Enhancement
(Dungeon Master's Guide v.3.5, p. 225)

Price: +1 bonus
Property: Weapon
Caster Level: 12nd
Aura: Strong (plus aura of stored spell); Evocation
Activation: Free (manipulation)

A spell storing weapon allows a spellcaster to store a single targeted spell of up to 3rd level in the weapon. (The spell must have a casting time of 1 standard action.) Any time the weapon strikes a creature and the creature takes damage from it, the weapon can immediately cast the spell on that creature as a free action if the wielder desires. (This special ability is an exception to the general rule that casting a spell from an item takes at least as long as casting that spell normally.) Inflict serious wounds , contagion , blindness , and hold person are all common choices for the stored spell. Once the spell has been cast from the weapon, a spellcaster can cast any other targeted spell of up to 3rd level into it. The weapon magically imparts to the wielder the name of the spell currently stored within it. A randomly rolled spell storing weapon has 50% chance to have a spell stored in it already.

Prerequisites: Craft Magic Arms and Armor , creator must be a caster of at least 12th level.

Cost to Create: Varies.

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