Hida Defender
(Oriental Adventures variant, p. 212)
Hida defenders train in great armor, a unique characteristic that fits in well with the Crab philosophy of strength and endurance. They have the stamina to fight for hours without tiring, and can hold a formation against any aggressor.
Requirements
Base Attack Bonus: +5
Alignment: Any Nonevil
Race: Human (Crab)
Feats: Armor Proficiency (heavy) , Power Attack , Weapon Focus (battleaxe, warhammer, or greatclub)
Hit die
d12
Skill points
2 + Int
Class Features
Advancement
| Level | BAB | Fort Save | Ref Save | Will Save | Special |
|---|---|---|---|---|---|
| 1st | +1 | +2 | +0 | +0 | Smite, critical focus |
| 2nd | +2 | +3 | +0 | +0 | Rage 1/day |
| 3rd | +3 | +3 | +1 | +1 | Damage reduction 1/— |
| 4th | +4 | +4 | +1 | +1 | Rage 2/day |
| 5th | +5 | +4 | +1 | +1 | Damage reduction 2/— |
| 6th | +6 | +5 | +2 | +2 | Rage 3/day |
| 7th | +7 | +5 | +2 | +2 | Damage reduction 3/— |
| 8th | +8 | +6 | +2 | +2 | Rage 4/day |
| 9th | +9 | +6 | +3 | +3 | Damage reduction 4/— |
| 10th | +10 | +7 | +3 | +3 | Rage 5/day |
Class skills
| Skill name | Key ability | Trained only | Armor check penalty |
|---|
